Copy your test picture to /res/drawable folder, name it testpicture.jpg.
package com.AndroidBitmapProcessing; import android.app.Activity; import android.graphics.Bitmap; import android.graphics.BitmapFactory; import android.graphics.Color; import android.os.Bundle; import android.widget.ImageView; public class AndroidBitmapProcessingActivity extends Activity { ImageView imageView_Source, imageView_Gray, imageView_BW; Bitmap bitmap_Source, bitmap_Dest; /** Called when the activity is first created. */ @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); imageView_Source = (ImageView)findViewById(R.id.source); imageView_Gray = (ImageView)findViewById(R.id.imageGray); imageView_BW = (ImageView)findViewById(R.id.imageBW); bitmap_Source = BitmapFactory.decodeResource(getResources(), R.drawable.testpicture); imageView_Gray.setImageBitmap(processingBitmap_Gray(bitmap_Source)); imageView_BW.setImageBitmap(processingBitmap_BW(bitmap_Source)); } private Bitmap processingBitmap_Gray(Bitmap src){ Bitmap dest = Bitmap.createBitmap( src.getWidth(), src.getHeight(), src.getConfig()); for(int x = 0; x < src.getWidth(); x++){ for(int y = 0; y < src.getHeight(); y++){ int pixelColor = src.getPixel(x, y); int pixelAlpha = Color.alpha(pixelColor); float pixelRed = (float)Color.red(pixelColor) * 0.3f; float pixelGreen = (float)Color.green(pixelColor) * 0.59f; float pixelBlue = (float)Color.blue(pixelColor) * 0.11f; int pixelBW = (int)(pixelRed + pixelGreen + pixelBlue); int newPixel = Color.argb( pixelAlpha, pixelBW, pixelBW, pixelBW); dest.setPixel(x, y, newPixel); } } return dest; } private Bitmap processingBitmap_BW(Bitmap src){ Bitmap dest = Bitmap.createBitmap( src.getWidth(), src.getHeight(), src.getConfig()); for(int x = 0; x < src.getWidth(); x++){ for(int y = 0; y < src.getHeight(); y++){ int pixelColor = src.getPixel(x, y); int pixelAlpha = Color.alpha(pixelColor); int pixelRed = Color.red(pixelColor); int pixelGreen = Color.green(pixelColor); int pixelBlue = Color.blue(pixelColor); int pixelBW = (pixelRed + pixelGreen + pixelBlue)/3; int newPixel = Color.argb( pixelAlpha, pixelBW, pixelBW, pixelBW); dest.setPixel(x, y, newPixel); } } return dest; } }
main.xml
<?xml version="1.0" encoding="utf-8"?> <LinearLayout xmlns:android="http://schemas.android.com/apk/res/android" android:layout_width="fill_parent" android:layout_height="fill_parent" android:orientation="vertical" > <TextView android:layout_width="fill_parent" android:layout_height="wrap_content" android:text="@string/hello" /> <ScrollView android:layout_width="fill_parent" android:layout_height="fill_parent"> <LinearLayout android:layout_width="fill_parent" android:layout_height="fill_parent" android:orientation="vertical" > <TextView android:layout_width="fill_parent" android:layout_height="wrap_content" android:text="Original" /> <ImageView android:id="@+id/source" android:layout_width="wrap_content" android:layout_height="wrap_content" android:src="@drawable/testpicture"/> <TextView android:layout_width="fill_parent" android:layout_height="wrap_content" android:text="Gray: 0.3R + 0.59G + 0.11B" /> <ImageView android:id="@+id/imageGray" android:layout_width="wrap_content" android:layout_height="wrap_content" /> <TextView android:layout_width="fill_parent" android:layout_height="wrap_content" android:text="B and W: (R + G + B)/3" /> <ImageView android:id="@+id/imageBW" android:layout_width="wrap_content" android:layout_height="wrap_content" /> </LinearLayout> </ScrollView> </LinearLayout>
The code listed here convert color bitmap to gray scale by calculation. It's another approach using ColorMatrixColorFilter; refer to next article: Convert bitmap from color to GrayScale using ColorMatrixColorFilter
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